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	<title>Comments on: 7 Steps to designing a culture</title>
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	<link>http://www.pensandswords.com/2008/11/25/7-steps-to-designing-a-culture/</link>
	<description>Talking shop with fantasy fiction author Kameron M. Franklin</description>
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		<title>By: Lukahn</title>
		<link>http://www.pensandswords.com/2008/11/25/7-steps-to-designing-a-culture/comment-page-1/#comment-38933</link>
		<dc:creator>Lukahn</dc:creator>
		<pubDate>Mon, 01 Dec 2008 22:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.pensandswords.com/?p=641#comment-38933</guid>
		<description>Very nice post, and added some things to my list I didn&#039;t have (such as the greetings). Many years ago I ran across someone who had considered these types of things in building his gaming world - how people dressed, social taboos, how the family unit behaved. I hadn&#039;t really thought about things like that up until then, except perhaps holidays and religions (since these could play into gaming sessions, esp. religion).

I found that by defining these things, it got me thinking about how other pieces of a society worked. I found myself asking the question as to how the culture became the way it was, which led to defining economic and political aspects of a society.

The pitfall to all of this is knowing when to stop. One can spend a lot of time fine tuning everything just to have those hours of work never amount to anything.</description>
		<content:encoded><![CDATA[<p>Very nice post, and added some things to my list I didn&#8217;t have (such as the greetings). Many years ago I ran across someone who had considered these types of things in building his gaming world &#8211; how people dressed, social taboos, how the family unit behaved. I hadn&#8217;t really thought about things like that up until then, except perhaps holidays and religions (since these could play into gaming sessions, esp. religion).</p>
<p>I found that by defining these things, it got me thinking about how other pieces of a society worked. I found myself asking the question as to how the culture became the way it was, which led to defining economic and political aspects of a society.</p>
<p>The pitfall to all of this is knowing when to stop. One can spend a lot of time fine tuning everything just to have those hours of work never amount to anything.</p>
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		<title>By: Brandon Barr</title>
		<link>http://www.pensandswords.com/2008/11/25/7-steps-to-designing-a-culture/comment-page-1/#comment-38690</link>
		<dc:creator>Brandon Barr</dc:creator>
		<pubDate>Sat, 29 Nov 2008 03:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pensandswords.com/?p=641#comment-38690</guid>
		<description>You know, it&#039;s amazing what you can get from a Employer mandated competency course...

This is a great list, thanks for sharing it :)</description>
		<content:encoded><![CDATA[<p>You know, it&#8217;s amazing what you can get from a Employer mandated competency course&#8230;</p>
<p>This is a great list, thanks for sharing it <img src='http://www.pensandswords.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Alex Moore</title>
		<link>http://www.pensandswords.com/2008/11/25/7-steps-to-designing-a-culture/comment-page-1/#comment-38354</link>
		<dc:creator>Alex Moore</dc:creator>
		<pubDate>Wed, 26 Nov 2008 03:07:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pensandswords.com/?p=641#comment-38354</guid>
		<description>yum. great post...much enjoyed.</description>
		<content:encoded><![CDATA[<p>yum. great post&#8230;much enjoyed.</p>
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