Don’t write a Dungeons and Dragons novel

Filed under Soapbox on January 18, 2011
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I’ve received some recent emails and comments related to my post on turning your Dungeons and Dragons campaign into novel. It gives me the warm fuzzies to know that people are still reading this poor, neglected blog. It has also spurred me to ask why people are so interested in writing a D&D novel based [...]

Discovering Duotrope’s Digest

Filed under Market Report, Tips & Tools on December 13, 2010
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It’s finals week, and I have a couple more papers to turn in before I finish the marathon of academic writing that has been my first term back in school. That’s one down and two to go before I have enough credits for my English Language Arts endorsement and can enroll in the Masters in [...]

Biblical parables as storytelling patterns

Filed under Tips & Tools on May 10, 2010
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There is a common belief that Jesus used parables to teach spiritual truths because they used examples of every day life that the average person could identify with and understand. I shared this belief for many years, until recently reading this passage during my personal study: And the disciples came and said to Him, “Why [...]

Don’t be tossed to and fro by every editor

Filed under Market Report, Tips & Tools on March 15, 2010
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I received another personalized rejection from the editor of Beneath Ceaseless Skies for “Relvan’s Rescue” (return time: ~5 weeks). That’s 3-in-a-row, if you’re keeping count, though, from what I hear on the Internets, Andrew makes an effort to give feedback on submissions. It’s encouraging–on one hand–not to be receiving form rejections. On the other hand, [...]

Too much talking makes Relvan a hard sell

Filed under Market Report on February 1, 2010
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I heard back from the editors at Heroic Fantasy Quarterly over the weekend. Return time was ~2 months. They felt the beginning was “too talky” for their tastes. That’s the second comment about the start of the story, so I took a hard look and did end up cutting a couple lines of dialogue that [...]