Starting back in July, I began submitting Neverwinter Nights modules to Bioware in hopes of getting on with their new Austin studio. These modules were dialogue-focused per the submission guidelines because I was applying for a writer position. My initial submission peaked enough interest that I received some direct feedback on how to improve, and [...]
Writing interactive dialogue
Filed under Tips & Tools on October 17, 2006
Tagged: Bioware, dialogue, Neverwinter Nights, submissions
A preview of me
Filed under Writing Journal on May 24, 2004
Tagged: Bioware, fan fiction, Forgotten Realms, Neverwinter Nights
A couple months back, I got a request to read a sample of my work from one of the guys in the writing group I’m part of at Forward Motion. I had a short story that I was working on and was going to post for critique in our private forum, but tabled it when [...]
Progress or play?
Filed under Writing Journal on May 21, 2004
Tagged: Maiden of Pain, Neverwinter Nights
The wife is taking the kid down to California to visit her grandparents next week. They leave this coming Sunday afternoon and will get back Memorial Day. This will be the longest I’ve been away from my boy. I’ll miss them both, the more so as the week wears on. I don’t sleep well when [...]

